Finished
reduce-less-if-improving
8.0+0.08
Elo: -3.65 +- 4.68 [0.00, 5.00]
Games: 5898 W: 1392 L: 1454 D: 3052
Ptnml(0-2): 32, 735, 1467, 693, 22
reduce less if improving
triple-extensions
8.0+0.08
Elo: 0.05 +- 2.37 [0.00, 5.00]
Games: 23038 W: 5461 L: 5458 D: 12119
Ptnml(0-2): 103, 2821, 5656, 2848, 91
triple extensions
quiescence-futility-pruning
8.0+0.08
Elo: -0.78 +- 3.00 [0.00, 5.00]
Games: 13892 W: 3230 L: 3261 D: 7401
Ptnml(0-2): 62, 1661, 3509, 1674, 40
quiescence futility pruning
alternative-pvs-form
8.0+0.08
Elo: -3.89 +- 3.37 [-5.00, 0.00]
Games: 11174 W: 2505 L: 2630 D: 6039
Ptnml(0-2): 42, 1414, 2805, 1279, 47
alternative pvs form
iir-in-pv-or-cutnode
8.0+0.08
Elo: -0.96 +- 3.17 [0.00, 5.00]
Games: 12700 W: 3037 L: 3072 D: 6591
Ptnml(0-2): 54, 1552, 3173, 1517, 54
iir in pv or cutnode
corrhist-is-quiet-check
8.0+0.08
Elo: 1.05 +- 5.81 [-5.00, 0.00]
Games: 3316 W: 810 L: 800 D: 1706
Ptnml(0-2): 11, 350, 926, 360, 11
corrhist is_quiet check
include-all-noisies-in-caphist
8.0+0.08
Elo: 0.74 +- 2.65 [-5.00, 0.00]
Games: 17816 W: 4210 L: 4172 D: 9434
Ptnml(0-2): 80, 2051, 4614, 2077, 86
include all noisies in caphist
qsearch-lmp
8.0+0.08
Elo: -0.28 +- 3.02 [0.00, 5.00]
Games: 13642 W: 3183 L: 3194 D: 7265
Ptnml(0-2): 52, 1621, 3486, 1610, 52
qsearch lmp
lower-thread-vote-offset
8.0+0.08
Elo: -2.72 +- 5.78 [0.00, 5.00]
Games: 3194 W: 684 L: 709 D: 1801
Ptnml(0-2): 4, 368, 874, 351, 0
lower thread_vote_offset
reintroduce-decisive-and-tiebreak-voting-logic
5.0+0.05
Elo: 2.68 +- 3.87 [0.00, 5.00]
Games: 7772 W: 1807 L: 1747 D: 4218
Ptnml(0-2): 9, 903, 2006, 955, 13
crashlog for promoting to win
multicut-lerp
8.0+0.08
Elo: -0.45 +- 2.72 [0.00, 5.00]
Games: 16372 W: 3874 L: 3895 D: 8603
Ptnml(0-2): 56, 1929, 4228, 1926, 47
multicut lerp
thread-meritocracy
8.0+0.08
Elo: -0.00 +- 9.85 [0.00, 5.00]
Games: 1126 W: 248 L: 248 D: 630
Ptnml(0-2): 4, 118, 317, 122, 2
thread meritocracy
reintroduce-decisive-and-tiebreak-voting-logic
5.0+0.05
Elo: -6.85 +- 8.55 [0.00, 5.00]
Games: 1572 W: 314 L: 345 D: 913
Ptnml(0-2): 2, 203, 406, 174, 1
reintroduce decisive and tiebreak voting logic
thread-voting
5.0+0.05
Elo: -1.61 +- 4.48 [0.00, 5.00]
Games: 5614 W: 1262 L: 1288 D: 3064
Ptnml(0-2): 7, 667, 1485, 641, 7
cleanup
thread-voting *
5.0+0.05
Elo: 2.99 +- 4.10 [0.00, 5.00]
Games: 6972 W: 1671 L: 1611 D: 3690
Ptnml(0-2): 10, 811, 1784, 871, 10
remove tie breaking
fix-accidentally-lagging-completed-depth
N=5000
Elo: -0.00 +- 0.00 [-5.00, 0.00]
Games: 3074 W: 1002 L: 1002 D: 1070
Ptnml(0-2): 0, 0, 1537, 0, 0
Fix accidentally lagging completed depth After a refactoring, SearchStats::from_ctx was called before updating completed_depth. This was just a reporting issue until trying to add thread voting, since the implementation assumed all threads finish at least depth 1.
multithreaded-tt-clearing
N=5000
Elo: -0.00 +- 0.00 [-5.00, 0.00]
Games: 14336 W: 4707 L: 4707 D: 4922
Ptnml(0-2): 0, 0, 7168, 0, 0
multithreaded tt clearing
thread-voting
4.0+0.04
Elo: -3.21 +- 2.90 [-5.00, 0.00]
Games: 14412 W: 3248 L: 3381 D: 7783
Ptnml(0-2): 40, 1780, 3705, 1635, 46
restore thread_vote_offset
thread-voting
4.0+0.04
Elo: -32.41 +- 39.60 [0.00, 5.00]
Games: 86 W: 16 L: 24 D: 46
Ptnml(0-2): 0, 16, 19, 8, 0
restore thread_vote_offset
thread-meritocracy
4.0+0.04
Elo: -8.49 +- 6.81 [0.00, 5.00]
Games: 2578 W: 534 L: 597 D: 1447
Ptnml(0-2): 10, 325, 681, 264, 9
try ethereal meritocracy
reverse-thread-meritocracy
4.0+0.04
Elo: -45.80 +- 14.22 [0.00, 5.00]
Games: 618 W: 103 L: 184 D: 331
Ptnml(0-2): 3, 121, 139, 46, 0
reverse thread meritocracy
thread-voting
4.0+0.04
Elo: 0.23 +- 8.58 [0.00, 5.00]
Games: 1482 W: 334 L: 333 D: 815
Ptnml(0-2): 0, 171, 400, 168, 2
use hash map for scores
thread-meritocracy
4.0+0.04
Elo: -2.71 +- 6.27 [0.00, 5.00]
Games: 2816 W: 630 L: 652 D: 1534
Ptnml(0-2): 8, 320, 769, 308, 3
bugged meritocracy attempt
thread-voting
4.0+0.04
Elo: -12.87 +- 30.27 [0.00, 5.00]
Games: 108 W: 25 L: 29 D: 54
Ptnml(0-2): 0, 13, 32, 9, 0
add trace
catch-mate-maths *
8.0+0.08
Elo: -3.80 +- 6.79 [-5.00, 0.00]
Games: 2380 W: 513 L: 539 D: 1328
Ptnml(0-2): 8, 265, 667, 245, 5
catch mate maths